SaveManager

blockudoku.saving.SaveManager
trait SaveManager

Handles saving and loading of the game state.

Attributes

Graph
Supertypes
class Object
trait Matchable
class Any
Known subtypes

Members list

Value members

Abstract methods

def load(): Unit

Loads the game state.

Loads the game state.

Attributes

def save(): Unit

Saves the current game state.

Saves the current game state.

Attributes